by XeveraX on Wed Apr 16, 2008 2:23 am
133. You can only use tents at human-sized, floating, question-mark-looking things.
134. Setting up camp, resting in the camp, and taking down camp takes about 0.5 seconds.
135. Sometimes, you turn into a statue. Don't worry! Your partners can just throw some smokey crap at you and all will be well.
136. In battle, you can defy gravity, jumping 15 million feet up into the air and slicing things up at the same time. In a house, you can't reach 5 feet up to get something off a high shelf.
137. Magic can be used to banish enemies into a different dimension, no matter what they are or how many of them are there. However, this doesn't work on ginormous dragons, huge tentacle-y things that look like a giant metal dress, smexy silver-haired guys with wings, or bosses in general.
138. (FFXII) You can teleport anywhere you want whenever you want from the orange crystals, except when there's a thick Mist that shows up only when it's a good plot device.
139. You can only truely die in cutscenes.
140. (KH) Final bosses always have a huge ship-type thing.
141. (KHII) Hoods obscure one's face completely, no matter how much light there is.
142. (KHI/II) Bosses can change clothes, from black trenchcoats to full-bodied armor to floor length zebra print, within seconds.
143. (KH) You can always ditch school to either build a raft, save the world(s), or just sit on a crooked palm tree and reminisce (sp?).
144. Main characters' parents are always either dead or never mentioned.
ADD? I am NOT ADD! What makes you say - OOOOOOH, SHINY!